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Linux IoT development: adjusting from a binary OS to the Yocto Project workflow

In embedded Linux development, there are two approaches when it comes to what operating system to run on your device. Either build your own distribution (with tools such as Yocto/OpenEmbedded-Core, Buildroot etc.) or you use a binary distribution where Debian and derivatives are common.

It is common to start out with a binary distribution. This is a natural approach as this is a familiar enviro...

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Why the Yocto Project for IoT?

Mender's Drew Moseley did a talk on Why the Yocto Project at the recent Embedded Linux Conference/OpenIoT Summit in Edinburgh.

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Upcoming Mender events in April 2016: San Diego and Boston

Embedded Linux Conference

We're excited to have our team member, Eystein Stenberg, providing two talks this April and we encourage you to join him!

He will be at the Embedded Linux Conference and OpenIoT Summit from April 4th to 6th in San Diego, and then speaking at the Embedded Systems Conference in Boston from April 13th to 14th.

He will be presenting two tracks:

  1. Handling Top Security Threats for Connected Emb...
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Partition layout design for embedded devices to enable image-based updates

Software updates for embedded devices are typically deployed as full image updates. There are many design considerations take into account in the partition table layout to enable full image updates, including

  • Do configuration settings need to be preserved during updates?
  • Does the device storage controller support wear leveling or should this be handled by the operating system?
  • Will th...
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Using build information from Yocto to deploy software updates (part 2)

In our previous post, we discussed the need to check compatibility for software and devices when designing a solution to deploy software updates. We also saw that this entails discovering the hardware device type and the supported device type by the software update.

In this post we will look at how Yocto and OpenEmbedded can be used to obtain this information for builds relying on them.

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